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- TIKI
- $define cheshireworkdir sound/character/cheshire_cat
- setup
- {
- scale .8
- radius 32
- lod_bias -0.5
- path models/characters/cheshire
- surface body shader skin01.tga
- surface head_eyes shader skin02.tga
- surface head_ring shader skin03.tga
- surface head_face shader skin01.tga
- skelmodel cheshire_cat_baseframe.skb
- }
-
- init
- {
- server
- {
- classname actor
- name "Cheshire Cat"
- statemap ai/c_cheshire.st
- setsize "-32 -32 0" "32 32 48"
- ignore_deadtime
- enemy
- nodamage
- turnspeed 15
- maxmouthangle 30
- }
- client
- {
- cache $cheshireworkdir$/jump_start1.wav
- cache $cheshireworkdir$/jump_land1.wav
- cache $cheshireworkdir$/walkstep1.wav
- cache $cheshireworkdir$/walkstep2.wav
- cache $cheshireworkdir$/runstep1.wav
- cache $cheshireworkdir$/runstep2.wav
- cache $cheshireworkdir$/decap.wav
- }
- }
-
- animations
- {
- notmoving notmoving.ska
- sit_idle1 sit_idle_1.ska
- sit_idle2 sit_idle_2.ska
- sit_talk1 sit_talk_1.ska
- sit_talk2 sit_talk_2.ska
- sit_talk3 sit_talk_3.ska
-
- sit_2_stand sit_2_stand.ska
- stand_2_sit stand_2_sit.ska
-
- sit_smile_open sit_smile_open.ska
- sit_smile_shut sit_smile_shut.ska
-
- stand_idle1 stand_idle_1.ska
- stand_idle2 stand_idle_2.ska
-
- jump_stand1 jump_stand_1.ska
- {
- client
- {
- 3 sound $cheshireworkdir$/jump_start1.wav 0 .6 128
- 12 sound $cheshireworkdir$/jump_land1.wav 0 .6 128
- }
- }
- jump_stand2 jump_stand_2.ska
- {
- client
- {
- 3 sound $cheshireworkdir$/jump_start1.wav 0 .6 128
- 12 sound $cheshireworkdir$/jump_land1.wav 0 .6 128
- }
- }
- walk walk.ska
- {
- client
- {
- 0 sound $cheshireworkdir$/walkstep1.wav 0 .6 128
- 10 sound $cheshireworkdir$/walkstep2.wav 0 .6 128
- }
- }
- walk_2sit walk_2sit.ska
- sit_2walk sit_2walk.ska
- run run.ska
- {
- client
- {
- 3 sound $cheshireworkdir$/runstep2.wav 0 .6 128
- 7 sound $cheshireworkdir$/runstep1.wav 0 .6 128
- }
- }
- stalk stalk.ska
- {
- client
- {
- 0 sound $cheshireworkdir$/walkstep1.wav 0 .6 128
- 15 sound $cheshireworkdir$/walkstep2.wav 0 .6 128
- }
- }
- idle sit_idle_1.ska
- death death.ska
- {
- server
- {
- 1 spawngib "0 0 32" 0 32 "" death_head head*
- 1 attachmodel fx_bspurt2.tik tag_neck 1 "" 0 5
- last removeattachedmodel tag_neck
- last anim death_idle
- }
- client
- {
- 1 sound $cheshireworkdir$/decap.wav 0 .6 128
- }
- }
- death_idle death_idle.ska
- death_head death_head.ska
- }
-
- /*QUAKED Characters_CheshireCat (1 0.5 0) (-32 -32 0) (32 32 64)
- The Cheshire Cat.
- */
-